Update v2.0a



ABDUCTED v2.0a

Patch Notes

Note: The game was recently removed from the page because of a game breaking bug regarding one of the hiding spots that I didn't think I was going to be able to fix.  After looking thought the old code and breaking some more stuff I was able to finally figure out the solution and implemented it.

Updates & Fixes:

Updates:

  1. Locker Hiding Place reworked. 
    1.  The enemy would occasionally get stock in front of the locker hiding place making it impossible for the player to step out without getting caught. This issue is now resolved by reworking the locker hiding script.
  2. Enemy walking sound effect reworked.
    1.  The enemy walking footsteps script has been reworked so when he is far away the player will not hear his footsteps.  
  3. Player and Enemy speed reworked.
    1. Several reports of players not able to successfully get away from the enemy because he moved too fast were brought up.  This issue is now resolved by Increasing the speed of the Player by about +10% and also decreasing the enemy speed by -5%. 

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